// ==== Standard POV-Ray Includes ==== #include "colors.inc" // Standard Color definitions #include "textures.inc" // Standard Texture definitions // ==== Additional Includes ==== #include "METALS.INC" #declare ShinyTex=texture{T_Chrome_4C finish{ambient .6}} #declare NotAsShinyTex=texture{T_Chrome_4C finish{ambient .53}} #declare DarkMetal=texture{T_Chrome_4C finish{ambient .12}}