// PoVRay 3.7 Scene File " ... .pov" // author: dookie x // date: late on 3rh, into early 3sh.. // but we got it looking tight, huh? // time to fly a camera into that, huh? // needs some freakin' clouds... sky_sphere's no longer acceptable... // howzabout a cheap-ass image map? thanks again Dario! #include "prmntxtr.pov" #include "prmntobj.pov" #include "treeshit.pov" //#include "mounten2.pov" //#include "drops.pov" //#include "outerlip.pov" #include "camera.pov" #include "lightpls.pov" //#include "islenpyn.pov" #include "cloudsb.pov" #include "midmount.pov" camera{Camera_F} //it's called that because it's the final frame, right? //camera{Camera_T} //camera{Camera_L} //camera{Camera_SR} //camera{Camera_X} //camera{Camera_P} //looking up at the peak, kinda close #declare RingXlate=<0,12.3,0> ; #declare POTXlate=<-5.13,12.5,0> ; object{TwentyTwoCrossSemiRing rotate z*-140 scale 1.35 translate RingXlate no_shadow} /* object{PisOText scale <3.5,3,.1>*1.3 translate POTXlate texture{ShinyTex} no_shadow} */ object{NotchBox texture{WhiteMtnTex} } object{PisOText scale <3.5,3,1>*1.3 translate POTXlate texture{ShinyTex} no_shadow}