// PoVRay 3.7 Scene File " ... .pov" // author: ... // date: ... #include "prmntxtr.pov" #include "prmntobj.pov" #include "camera.pov" #include "lightpls.pov" camera{Camera_L} //yay moustace cam! camera{Camera_F} //camera{Camera_X} //background {color Blue/4} object{QHCM //outer lip scale <12,.19,8> rotate y*-1.69 translate<0,0,-41> texture {MtnTex} } object{LotsaLPT translate <0,-.05,-1.13>} //object{LPTClump translate <.5,.02,-38.5>} //object{LPTClump translate <-1.5,.03,-38.5>} //object{LPTClump translate <2.5,.01,-38.5>} object{SHCM //outer lip lefty scale <12,.2,5> rotate y*6.9 translate<-8,0,-40.691> texture {MtnTex} } object{SHCM //outer lip righty scale <12,.16,6> rotate y*6.9 translate<+8,0,-40.691> texture {MtnTex} }